The Adventures of Stanley "Frankfurter" Jones

a point and click adventure game for people who might want to play one

Downloads/Resources

Play the Games

All games in the Stanley “Frankfurter” Jones series can be downloaded free of charge, directly from this website. They are also available on itch.io. Donations accepted but not required. You can also find some of my games on gamejolt, the AGS website, and probably a few other platforms I uploaded them to and then promptly forgot about.

The next installment in the SFJ series is currently in development. If you would like to motivate me to work faster, you may do so by clicking the button below.

The Adventures of Stanley “Frankfurter” Jones (2012)

The first game in the series. If you have never played any of these games, start here.

itch.io
gamejolt
archive.org
AGS Games Database
Official AGS Release Thread

Frank Further: The Further Adventures of Stanley “Frankfurter” Jones (2015)

The first installment or chapter or whatever you want to call it in the next story arc of the series. Takes place roughly one year after the events of the first game.

itch.io
AGS Games Database
Official AGS Release Thread

Frank Furtherther: The Further Further Adventures of Stanley “Frankfurter” Jones (in development)

This game is currently in development. Takes place directly after the events of Frank Further. In the meantime, you may play this short demo. If you would like up-to-date info on the development of the game, access to new demos, alpha builds, etc, please consider supporting me.

Help / Troubleshooting

If you get stuck on any of my games or need help getting them running, please check this list before using the contact form or posting a comment. This section will be periodically updated to address commonly reported problems.

Why is the resolution so tiny?

Some users encounter an issue where the game will run in its native resolution (320×240 for The Adventures of Stanley “Frankfurter” Jones, 800×600 for Frank Further and the demo) instead of fullscreen, even when in fullscreen mode, resulting in a very, very tiny game screen surrounded by a huge black border. This is an issue with the AGS engine and the way it renders on Windows, and the solution will vary depending on your individual setup. It is frustrating but generally easy to fix. Included in the download is a file called “winsetup.exe” which controls display settings for the AGS engine. Under Graphics Settings, ensure that “Run in a window instead of full screen” is not checked. If this is not the problem, use the Driver pulldown to switch graphics drivers and try again. If this does not fix the problem, look at the Filter pulldown. If it is set to “None,” try setting it to “Max Nearest Neighbour Filter.” If this doesn’t fix it, cycle through the different filters until you find one that works, or try “None” if none of them work. If you have tried all of this and still can’t get the game to display correctly, it is likely a conflict between AGS and your specific Windows configuration; you will need to either seek help on the AGS technical forums or consult a priest.

Are these games available on platforms other than Windows?

Currently no, but it’s on my to-do list. The Adventures of Stanley “Frankfurter” Jones, which I need to obnoxiously mention by name multiple times per page for keyword density reasons because fucking Google, was developed using the Adventure Game Studio engine by Chris Jones. From their website:

Originally designed for Windows, the AGS engine now supports Android, iOS, Linux, Mac OS X, and PlayStation Portable, thanks to community efforts after the source code was released. It can create games ranging from 256-color, 320×200 resolution to high-resolution true-color games. AGS also supports various multimedia formats, including mod, wav, xm, MIDI, ogg, mp3, and avi.

The Stanley “Frankfurter” Jones games were developed in the early 2010s, and at the time only Windows compilation was available. Since then the engine has been updated to compile for other platforms. However, in order to take advantage of this, they need to be recompiled in a newer version of the engine. I will get to it eventually, but please be patient. In the meantime, most AGS games can be run on non-Windows platforms using WINE.

I need a walkthrough

Walkthroughs for all of my games can be found here:

I think I found a bug

I try to test my games as thoroughly as possible, but I do make mistakes from time to time, occasionally some really huge ones. If a game is crashing or otherwise behaving strangely, and you are absolutely certain it is a technical issue with the game and not simply you getting stuck on a puzzle, please use the contact form to submit a bug report. Put “ANIME TIDDIES” followed by a short description of the problem you encountered in the subject line. It is important that the phrase “ANIME TIDDIES” appears somewhere in your subject line. This is my way of making sure that people submitting bug reports took the time to read through this troubleshooting section first before grousing to me. Bug reports and/or complaints that do not have the phrase “ANIME TIDDIES” in the subject line will be ignored. Please do not file multiple reports for the same issue.

In the message field, please include the title of the game you were playing, a detailed description of where you were and what you were doing when the issue happened, the specifics of the issue you encountered, and, if relevant, the text of any system error messages you encountered (this will only happen if the game actually crashes). If you would like a reply, please use a real email address in the email field as this will be my only way of getting back to you; otherwise, you can just put whatever in that field.

Reports that do not follow these instructions will most likely be ignored. Repeat violators and/or people who spam the contact form will have their email added to the NAMBLA mailing list.

I’m stuck on X, please help me

When in doubt, check your journal; sometimes it will contain something you missed. If you’re still having trouble, each game has a built-in help system for getting past certain difficult puzzles.

In The Adventures of Stanley “Frankfurter” Jones, the help system can be accessed by using the cell phone to call Nancy back at the office. In Frank Further, the help system is accessed by calling Stanley using the mirror.

Seriously, this password puzzle is bullshit

If you’re stuck on the Frank Further password puzzle, there’s a helpful hint in the PDF manual that came with the game. You did read the manual, didn’t you?

and if you’re really stuck…

typing the phrase “how do I hack computer?” into the terminal will explain how to solve the puzzle.

Also, fuck this stupid coffee machine

The coffee machine puzzle is difficult but solvable.

however, if you really hate puzzles and just want to move on with the game…

you can take the elevator upstairs and talk to the girl in the seclusion chamber. if you ask her nicely,she will solve the puzzle for you.